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Post by The Viceroy (AdminM) on Oct 14, 2016 10:58:31 GMT
Hi everyone, sorry for my inactivity over the last few days, I suddenly found myself swamped with non-forum related business. I have however been able to find time to think about some of the issues raised earlier in the week. I have arrived at some solutions that will hopefully satisfy all players.
First, there will be a revamp of the way battle simulations are run. I'll be seeking a moderator to glance over any battles that happen in the future and provide feedback and suggestions for editing. This should prevent anyone else being swamped with an intensive workload, as Admin will still bear the brunt of in-game demands, whilst still making the game fairer and less arbitrary for all those involved. The names that spring to my mind immediately are Huw, Theo or Rhys (although I'm aware you are all very busy in your day-to-day lives). Essentially, what I'm doing is creating a review system for major engagements.
Secondly, I find myself considering the battle at Hohenau am der March. I'm skeptical about overturning the results as I'm worried about unduly punishing Twm, and I prefer Dan's suggestion of a onetime windfall which will somewhat compensate players for previous battles. There are some additional practical considerations involved in this, so I'll put the various options to a vote of the players.
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Post by August II "Mocny Sas" on Oct 14, 2016 13:12:36 GMT
I am averse to retroactive changes, but the idea of a huge Turkish Army (we're talking nearly twice the Madejski Stadium in number, with thousands of them on horses and guns requiring caissons and supplies) ambushing anything in hostile territory (were no Moravians aware of the massive Turkish force?)... especially when the ambushed force had c. 10,000 cavalry (of which c. 5,000 dragoons with a 'bonus to recon') under a capable cavalry commander forming a vanguard under clear orders to the reconnoiter the route of the march (we were aware that something untoward was going on).
Perhaps the rapid march would allow the Turks to force a battle, but the idea of an ambush at that scale given the situation just seems game breaking...
EDIT: And assuming the reconnaissance actually did their job, then there should be the option to at least attempt disengagement (there is a reason huge battles are rare relative to skirmishes and such).
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Post by The Viceroy (AdminM) on Oct 14, 2016 13:43:38 GMT
I completely understand. The option simply to recalculate losses is available, although there are a number of soldiers available to you should you continue upon some of your domestic agendas (I won't say which agendas for fear of giving away the game).
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Post by August II "Mocny Sas" on Oct 14, 2016 14:24:29 GMT
My response to spotting the army would have been to stop, take up a defensive position (I'm not precisely sure where the cation took place) and see what the Turks did next, using Sieniawski's Corps. to keep an eye on the force, harrying foragers and skirmishing with the cavalry... Certainly I would feel to compunction to engage the force if Vienna is not under direct threat.
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Post by The Viceroy (AdminM) on Oct 14, 2016 14:41:02 GMT
That would make sense. I felt at the time the planning of the Sublime Porte was faultless, but I can see where mistakes might have been made. I'm willing to take retroactive action in this particular case provided the Sublime Porte consents and the vote heads in that direction, otherwise I share your general apprehension to do so. Although I imagine he'd like to make his own case.
Still, I don't share the opinion of some players that your game has been entirely undone, as your work in general merits rewards which are on the cusp of being realised.
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Post by Sublime Porte on Oct 14, 2016 16:06:17 GMT
I don't really agree with peoples opposition to decisiveness (without somebody losing, no one can ever win, so we end up with eternal war) in future engagements. The benefit of these loose interpretive games is that you don't have to give up when things go badly as Admins always tend to allow dedicated players to turn their fortunes around quite rapidly.
I do however see that people are upset with it being treated as an ambush. The game rules are a bit black and white, and I'd put effort into not being seen to monitor the movements of the Polish army, and only springing into action at short notice, so Admin probably felt the classification was deserving to represent a 'mildly unforseen interception'. Portraying it as a huge army appearing out of nowhere is rather different, and makes me wonder whether having ambush mechanisms at all is very useful in a game about large-scale warfare. Perhaps The ambush bonus should only have been applied to the suicidal woodland Azabs, which numbered 5 or 10 thousand, rather than to the whole army. Of course, if the review moves the battle to the open road, then no ambush bonus may be present at all.
I planned for an interception, and wanted to use my Azab irregulars to full efficiency so orders were placed to send some of them through the woods if the Poles were indeed encountered crossing over into Austria.
If the Poles keep the same course, then they'd either be encountered as they have to cross along a limited path into Austria, which should hold them up long enough for an engagement, or the Ottomans will come out ahead of the army and the Poles will do as specified, namely line up defensively and try to figure out what is going on. In the second case, my army will still engage, and follow the plans specified for open battle.
If the Poles had been suspicious enough of the borderlands to attempt a more indirect northerly route, Admin also had my plans for that eventuality.
To clarify, I still bow to the will of Allahdmin. I am happy for this battle to be rerun and rewritten. While, of course, I still expect victory, the fact that I'm fighting all of eastern Europe, much of central Europe, and many of the Italian powers, means that I have long since come to terms with the possibility of failure.
It is out of my hands. Inshallahdmin.
You have my consent, and my good will.
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Post by August II "Mocny Sas" on Oct 14, 2016 16:10:47 GMT
What Sublime Porte says seems entirely fair to me.
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Post by August II "Mocny Sas" on Oct 14, 2016 16:16:33 GMT
Indeed, my objection was not to battle itself (we were marching to battle after all), but rather the fact that it was an ambush, and that all Polish reconnaissance had counted for nothing.
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Post by The Viceroy (AdminM) on Oct 14, 2016 16:18:24 GMT
I think I'm arriving at a decision, but I 'll wait for more players to have a say. Of course, the Sublime Porte will end up as a loser in this situation (not in the sense that you would lose the battle, but in the sense that the victory would not be as great) and so I'm willing to afford him a slightly greater say.
I'm currently leaning towards rerunning the battle, with ambushing Azabs but removing the surprise flanking of the cavalry. This would allow the lines to hold for much longer and cause more damage to the Ottomans, whilst at the same time reducing losses to the Allies. I still anticipate the eventual result to be a solid Ottoman resulting in a forced PLC retreat. Let me know your thoughts.
Edit: Just seen Augustus' replies - If you two both consent to the above decision, then I shall defer to your interests as the two combatants ought to have the greatest say.
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Upheaval
Oct 14, 2016 16:37:24 GMT
via mobile
Post by Sublime Porte on Oct 14, 2016 16:37:24 GMT
Very well. You have my consent to rerun if August is still happy with all that's been said.
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Post by August II "Mocny Sas" on Oct 14, 2016 16:39:13 GMT
Augustus is resigned to it.
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Upheaval
Oct 14, 2016 17:45:55 GMT
via mobile
Post by Pyotr Alekseevich on Oct 14, 2016 17:45:55 GMT
Both parties have valid points, but i agree with Augustus in saying that the battle and the defeat were not a problem. More the fact that it was such a cataclysmic ambush regardless of our great emphasis on picket lines, scouts and reconeissance.
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